What is TONEO

Revolutionizing image processing with advanced vision science

The gist of it

What is TONEO in a nutshell

Don't worry, there is more in-depth info below if you want to learn more!

TONEO is an innovative software tool that automatically transforms RAW sensor data into natural-looking images, optimized for professional cinema. Unlike traditional color grading tools, which require manual adjustments by skilled technicians, TONEO leverages cutting-edge vision science from the 21st century to deliver results that meet the highest standards of image quality.

TONEO isn't just a tool for today; it's a glimpse into the future of image processing. Its ability to provide real-time, perceptually accurate images without relying on artificial neural networks opens the door to numerous applications beyond cinema, such as on-set monitoring, HDR streaming, and more.

The problem

The challenge of traditional color grading

In cinema postproduction, the initial step, known as the technical grade, aims to ensure that the on-screen image closely resembles what an observer would perceive in the real-world scene. This process has traditionally been manual, relying on the expertise of colorists who adjust colors, brightness, and contrast to achieve a natural look. Automated methods have struggled to meet the high standards of the cinema industry because they lack the adaptability of human vision.

The solution

How TONEO overcomes these challenges

TONEO is designed to address the limitations of traditional automated methods. It is fully image-adaptive, meaning it adjusts the image based on the full statistics of what the camera captures, emulating the human visual system's ability to adapt to varying conditions. Developed through years of research in vision science and optimized by cinema professionals, TONEO produces images that are ready for display with the same detail, contrast, and color accuracy that a skilled colorist would achieve manually.

Original camera raw
Original Camera Raw
TONEO Prime automatic transform
TONEO Prime automatic transform

TONEO Prime's human vision color model analyses your shot and instantly calculates the settings for a polished, faithful representation of the scene with natural colours, contrast and beautifully-preserved skin tones. From there, you can punch it up or dial it back in a matter of seconds.

Why it works

Why TONEO stands out

Advanced Vision Science

TONEO's technology is rooted in state-of-the-art vision models that are adaptive and image-dependent, unlike older models that were static and non-adaptive.

Optimized by Professionals

Parameters within TONEO have been fine-tuned by industry professionals, ensuring that the output matches the high expectations of cinema.

Natural-Looking Results

Whether it's shadows, midtones, highlights, or skin tones, TONEO delivers a visual quality that closely mimics what the human eye would perceive in the actual scene.

Wide Application

While designed for cinema, TONEO's robust technology can also be applied to various other fields, including virtual reality, HDR TV broadcast, and architectural visualization.

Deep dive

What is TONEO, long version for geeks!

The technical grade is always a manual process, performed by skilled artists/technicians

In cinema postproduction the first pass of the color grade, called technical grade, aims to modify images so that their appearance on screen matches what the real-world scene would look like to an observer in it, i.e. the image appearance is made to look as natural as possible [1].

This process is performed manually by the colorist: the cinema industry does not rely on automatic methods and resorts instead to challenging work by very skilled technicians and color artists. These practices can be explained by the fact that the cinema industry has almost impossibly high image-quality standards, beyond the reach of automated methods.

Furthermore, cinema artists complain that the software tools they work with are based on very basic vision science; for instance, noted cinematographer Steve Yedlin says that: “Color grading tools in their current state are simply too clunky [...]. Though color grading may seem complex given the vast number of buttons, knobs, and switches on the control surface, that is only the user interface: the underlying math that the software uses to transform the image is too primitive and simple to achieve the type of rich transformations [...] that define the core of the complex perceptual look”.

Why? Because vision is highly adaptive, while automatic methods are not

The results of automatic methods are not good enough for the extremely high quality standards of the cinema industry because these methods are rooted in vision models from the 20th century, which do not adapt to the image, while vision is highly adaptive.

Adaptation is an essential feature of the neural systems of all species [2] that constantly adjusts the sensitivity of the visual system, taking into account multiple aspects of the statistics of the input stimulus. This is done via processes that aren't fully understood and contribute to making human vision so hard to emulate with devices [3]. The way we perceive brightness and color is, through adaptation, heavily dependent on the statistics of the whole field-of-view image we are seeing and changes rapidly with the image itself. As a consequence, if we are outdoors at daytime and look at the scene that surrounds us, its appearance will be different in terms of colors, brightness, and contrast with respect to the appearance of a picture of this scene that we look at on a screen, indoors in a dim environment.

We need to compensate for adaptation when we show the picture on the screen, and this is what colorists do manually, and what automatic methods can't do properly: automatic methods are either (1) based on classic vision models, which are not adaptive but image independent and have been developed using synthetic images; or (2) they are AI-based, in which case the results often show color and contrast issues, that in general take substantial time to fix. The bottom line is that the correct, perceptually faithful presentation of an image on a screen requires an accurate, image-adaptive method that accounts for the full image statistics, has been developed and tested with natural, not synthetic, images, and delivers results that cinema professionals can approve. This is where TONEO comes in.

TONEO: fully image-adaptive, best quality results

TONEO takes a RAW image directly from the sensor, and automatically produces a natural-looking result with optimal appearance that is ready for display: shadows, midtones, highlights, skintones, contrast, and color in general, everything in the resulting image matches accurately the perception that someone present in the scene would have had. TONEO is based on vision science from the 21st century, is fully adaptive, has been developed with cinema footage, and cinema professionals have optimized its parameters.

The scientific underpinnings of our technology are the result of several years of academic research in a top European university, and are presented in a paper [4] and a book [5]. The research was carried out simultaneously on three main fronts: creating images with the same level of contrast as humans can perceive, adapting the contrast and colors appearing in a movie to the capabilities of the display being used, and developing a method to evaluate how good is the match, in terms of perception, between the image that is displayed and the image that can be seen at the shooting scene. A significant combined outcome from these three research lines has been the proposal of a vision model for contrast perception, implemented as an image-dependent, nonlinear transformation that accurately reproduces the detail and contrast visible in the original scene.

The model is based on findings from psychophysical and neurophysiological studies and is well-suited to the statistics of natural images. The resulting transform is automatic (no user-selected parameters required) and has extremely low computational complexity, making it a good candidate for real-time applications. It produces images and videos that look natural, without any halos, spurious colors, or artifacts. A European patent has been granted. The visual quality of the results, as validated by cinema professionals, is very high, outperforming the most widely used industrial methods and surpassing the state of the art in the academic literature.

The advantage of our technology in terms of image quality implies a better emulation of visual perception, which comes from incorporating into our algorithm a number of properties that have been observed in neural response data and that visibly impact the results. But the core of our method isn't just the accurate modeling of retinal processes: the contributions of cinema professionals, such as cinematographers and colorists, have been essential for properly adjusting and fine-tuning our framework. Colorists are capable of adjusting the appearance of images so that, when we look at them on a screen, our subjective impression matches what we would perceive with the naked eye at the real-world scene, and skilled colorists are able to achieve what state-of-the-art automated methods cannot because the manual techniques of cinema professionals seem to have a “built-in” vision model. Therefore, by optimizing TONEO one could argue that the cinema artists have been optimizing a vision model, simple as it might be. And very often, the results of TONEO are surprisingly close to those of a manual grade by a skilled colorist.

Our method is very robust, with a performance in terms of image quality that is consistently excellent. A key to our success in this regard lies in the fact that TONEO does not rely on artificial neural networks, which have been shown to have very significant limitations in modeling visual perception [6] and do not generalize well even when using huge amounts of training data [7,8], i.e. their performance decays considerably when they are applied to images that are different from the ones used for training the network.

Other domains where TONEO could be applied

The contrast in a scene is measured by the ratio, called dynamic range, of light intensity values between its brightest and darkest points. While common natural scenes may have a contrast of 1,000,000:1 or more, our visual system allows us to perceive contrasts of roughly 10,000:1, whereas the vast majority of displays, including digital cinema projectors, have a limited contrast capability of 1,000:1 or less.

It is not uncommon for camera sensors to have a dynamic range of 3 or 4 orders of magnitude, therefore matching in theory the range of human visual perception, but because of the constrained range of displays the image signals captured by sensors have to be non-linearly transformed so that their contrast is reduced, at the same time trying to maintain the natural appearance and visibility of details of the original. All cameras perform this transformation when they record a photo or video in any standard format; in professional situations, cameras are often set to output images as they come out of the sensor, in a format that isn't ready for display but 'raw', so that the non-linear transform can be manually performed by a skilled technician/artist later in post-production. But whether in-camera or off-line, the application of this dynamic-range-compressing transform is required if the image is to be displayed.

The same situation happens for computer-generated images: in video games as in architectural design or 3D animation, physically realistic models of light-object interactions are used to render an image whose dynamic range has to be reduced for visualization on a regular screen. Given that TONEO solves this very same problem for the case of cinema postproduction, where the quality standards are the highest, the potential of our technology is very clear for other scenarios such as image and video capture and display, and rendering in computer graphics, with applications such as on-chip implementation on camera, on-set monitorization for professional shoots, format conversion in HDR TV broadcast, HDR streaming or HDR projection, image enhancement for virtual reality headsets, or perceptually accurate visualization for architectural design, to name just a few.

References

[1] A. Van Hurkman, Color correction handbook: professional techniques for video and cinema. Pearson Education, 2013.

[2] B. Wark, A. Fairhall, and F. Rieke, “Timescales of inference in visual adaptation,” Neuron, vol. 61, no. 5, 2009.

[3] F. A. Dunn and F. Rieke, “The impact of photoreceptor noise on retinal gain controls,” Current opinion in neurobiology, vol. 16, no. 4, pp. 363–370, 2006.

[4] Cyriac P, Canham T, Kane D, Bertalmío M. Vision models fine-tuned by cinema professionals for High Dynamic Range imaging in movies. Multimedia Tools and Applications. 2021 Jan; 80(2):2537-63.

[5] Bertalmío, M., 2019. Vision models for high dynamic range and wide colour gamut imaging: techniques and applications. Academic Press.

[6] Serre, Thomas. "Deep learning: the good, the bad, and the ugly." Annual Review of Vision Science 5 (2019): 399-426.

[7] Marcus, Gary. "Deep learning: A critical appraisal." arXiv preprint arXiv:1801.00631 (2018).

[8] Choi, Charles Q. "7 Revealing Ways AIs Fail: Neural Networks can be Fooled in Ways that Baffle Humans"

Grade like a pro in minutes

Start achieving more natural and professional results in minutes. TONEO Prime is compatible with Final Cut Pro 12 — no fine print, no annoying pop-ups, no payment walls. It's time to start saving valuable time on your color grades.

Not on Final Cut Pro? Join our waiting list!

Select your software of preference and tell us where you want to see the TONEO Prime plugin. We're currently compatible with Final Cut Pro 12 — join our waiting list, and we'll keep you updated on upcoming releases for DaVinci Resolve. We promise not to sell your data to third parties — we hate spam as much as you do.